The Compendium

Every system, documented. Shops. Bazaar. Skills. Enchants. Commands.

MythosMC has a lot of interlocking systems. This is the reference — every plugin, command, and mechanic you'll actually touch, written by someone who plays on the server.

I · Player Shops

Run by players, audited by staff. The best prices on rare items live here.

MythosMC uses QuickShop for player-run shops. Anyone with some starting wood and coin can set up a shop in their plot or in designated shop districts.

Finding shops
  • Use /find <item> from anywhere to list shops currently selling that item.
  • Results include price, stock, and coordinates — just follow the map.
  • Spawn has a designated shop district with the most active sellers.
Making your own shop
  • Place a chest in a claim you own and hit it while holding the item you want to sell.
  • Enter the price per unit in chat when prompted.
  • Right-click the sign to toggle buy/sell mode or edit the price later.
Shop prices drift — your job as a shop owner is to undercut the lazy competition. Use /find on your own products once a week to stay competitive.

II · The Bazaar

Instant buy/sell for basics. Think of it as a server-wide market floor.

The Bazaar handles staples — wood, cobblestone, iron, food, common drops. It has dynamic pricing tied to supply and demand, so what's overfarmed drops in price and what's rare rises.

Using the Bazaar
  • Run /bazaar menu to open the main Bazaar interface.
  • Browse categories for the item you want to buy or sell.
  • Fills are instant — no waiting for another player to log in.
When to use Bazaar vs player shops
  • Bazaar: bulk raw materials, dumping farm output, quick buys of commodities.
  • Player shops: custom gear, enchants, rare drops, niche items, and anything the Bazaar doesn't stock.
Bazaar prices fluctuate with the server economy. Check before dumping 10 stacks of iron — you might get better coin flipping them to a player shop at a fixed rate.

III · Skills

Everything you do levels something. The server tracks it all.

Skills passively level as you play — no tedious grinding loops unless you want to push leaderboards. Mining levels Mining. Fighting levels Combat. Farming levels Farming. You get the idea.

Skill categories
  • Combat: leveled by defeating hostile mobs and players (in PvP zones).
  • Mining: leveled by breaking ores and rare stone.
  • Farming: crops, animal breeding, and fishing.
  • Defense: taking damage while surviving, tuned to prevent AFK farms.
  • Woodcutting, Foraging, Alchemy: what they sound like.
Why skills matter
  • Higher skill levels unlock passive bonuses relevant to that skill.
  • Some legendary weapons and armor have skill-level requirements.
  • Skill rankings appear on the Halls leaderboards.

IV · Stats

The raw numbers behind how your character performs in combat.

Separate from skills, stats are the actual numeric modifiers your gear and buffs apply — health, armor, damage, attack speed, crit chance, mana, regen. If a skill is "how much you've played," a stat is "how tough you are right now."

Core stats
  • Health: total HP (base 20, boosted by armor sets and enchants).
  • Damage: flat weapon damage plus modifiers from enchants and sets.
  • Defense: mitigation from armor value, enchants, and set bonuses.
  • Mana: drives certain weapon skills and enchant procs.
  • Regen: how fast you recover health and mana out of combat.
Rule of thumb: armor set bonuses often matter more than raw gear score. A full Shadeleaf kit will outperform a mismatched "higher-tier" set in most situations.

V · Enchants

Custom enchants on top of vanilla. Some chain, some clash.

MythosMC runs AdvancedEnchantments alongside the vanilla table. In practice, this means the enchant pool is much deeper — and a well-chosen enchant on a mid-tier weapon can outperform a poorly enchanted legendary.

How to apply enchants
  • Find the Enchanter and Tinkerer NPCs near spawn.
  • Use XP, souls, or dust (drops from combat) to roll enchantments.
  • Some enchants are exclusive to specific weapon classes — check the tooltip before applying.
Combining enchants
  • Certain enchants chain with set bonuses for bigger effects.
  • Others conflict — e.g. a lifesteal enchant disables on a crit-focused build.
  • Staff publishes known synergies in Discord. If you find a new one, share it.
Custom enchants don't always stack with vanilla equivalents. Test on a junk weapon before applying to your legendary.

VI · Essential Commands

The commands you'll use daily. Memorize these.

Minecraft commands are easy to overlook, but on MythosMC they save you thirty minutes a session. Here are the ones worth memorizing.

Travel & location
  • /spawn — teleport back to the main spawn.
  • /home — teleport to your default home.
  • /sethome <name> — save a new home (limited based on rank).
  • /tpa <player> — request teleport to another player.
Economy
  • /bal — check your balance.
  • /pay <player> <amount> — send coin to another player.
  • /baltop — server's richest players.
Communication
  • /msg <player> <text> — direct message a player.
  • /r <text> — reply to your last DM.
  • /ignore <player> — mute a player locally.
Missed something?

Ask in Discord.

This Compendium covers the core systems. If you hit something weird, the Discord is the fastest way to get a fix or clarification.

play.mythosmc.net Discord Join